I am sure most of you all ready know this but I thought I would share my excitement (I took the short bus to school).
When making a map I would set the AI to blind and/or set the accuracy to 1 for testing while building the map. This is okay but you don't get the full effect as to how the AI will react. I had this thought as to how to make the AI at the accuracy amount designated and not blind for game play and you not die while testing the map.
This is what I came up with
if elapse(1) then
ssnhp(player,9999) endif
This allows the AI to attack and shoot at you all day long and you will never die. Its actually cool and funny as hell when an AI is in your face attacking and trying to kill you. They have some mean expressions on their faces.
Just remember to remove the script when you are finished building the map.
Helpful Uses for Health Points
- Red Dog-PG-
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Helpful Uses for Health Points
Handle every stressful situation like a Dog....if you can't eat, hump it, or play with it, pee on it and walk away
- Bubbachuk-PG-
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Re: Helpful Uses for Health Points
Great Find!! Thanks for sharing it.
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